Shader List v0.2.5, or shorter SL
==================================


Description
===========
it makes possible to quick connect or manage shaders within the Attribute Editor
by Shader List, draggNDrop or bookmarks features.
Added Support for maya 6.5


Notes
=====
Tested only on Maya 6 and 6.5, Win XP, so on other OS you may not see helpBar (because it's colored)
If you find nodes with AE controls that don't have SL attached and you want them to have-it
then send me an email with the type of that node to do it for you.
If you're using other maya version than 6 or 6.5 you should copy only the AEnew*.mel and AEreplace*.mel
cause the other AE's may cause errors.


Quick Help
==========
To use, open the AE window and then you can do one of the following :
   <+> drag controls to copy data (colors, floats...), copy plugs or break connections
   <+> right click over controls (preferably near Hot Spot, see image included)
       and choose Scene Shaders to open the main SL window to make connections with
       any shader in your scene or to rename, select, delete shaders
   <+> right click on Hot Spot and use Copy/Paste to copy/paste only data (colors, floats)
   <+> right click on Hot Spot and from bookmarks submenu you can book attributes
       and shaders for fast connections


Features
========
   <+> you can make connections with the help of a filtered list of shaders
   <+> you can make connections by drag'n'dropping between AE controls
   <+> you can make connections by bookmark-ing attributes/shaders
   <+> you can copy colors, floats etc. between attributes with dragNDrop
       or with the Copy/Paste features.
   <+> you can also quick rename, delete, select shaders from the scene within SL window
   <+> you can disconnect by dragging
   <+> SL has now 6 filters : Materials, Textures, Utilities, Lights, SG/Other, All
   <+> these filters can also be turned to show mental ray shaders instead of maya's
   <+> nicer UI with integrated help frame and the UI space is well covered
   <+> you can now change the destination by dragging an attribute to the SL window
   <+> and much more.. not that much actually.. but I like how it sounds :)


Install
=======
# copy |1| AE*.mel in your scripts dir (not necesary in the maya scripts/AE dir)
       |2| ya_shaderList.mel and ya_dragNDrop to user scripts dir
# add "source ya_shaderList;source ya_dragNDrop.mel;" to userSetup.mel


Uninstall
=========
If you have other maya version than 6 and 6.5 and the script doesn't work, simply delete
the AE*.mel files and the two ya_*.mel from your scripts dir then remove-it from userSetup.


Me
==
to contact me use yashu@email.ro
please tell me your opinions about SL and what would you want in a future release

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For a detailed help, click on the help bar (gray) or right click over the list
in main Shader List window and choose Help. You should also read script header.
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